In this exclusive book extract of Remote Research Nate Bolt and Tony Tulathimutte review the major challenges we’ll face when planning, conducting, and presenting a remote research study
Craig Grannell quizzes leading experts to offer advice on designing and developing for Apple’s new iPad, how to deal with the Retina display and media queries, do UX testing and more
John Ferrara's book Playful Design: Creating Game Experiences in Everyday Interfaces goes on sale today. We present an exclusive excerpt with 10 general guidelines that you can follow to improve your chances of creating a successful design
Designer, developer and mobile maven Josh Clark tells us that rather than stripping down, we should be asking how we can do more with the mobile experience
Laurence McCahill, design lead and co-founder of Spook Studio, spills the beans on the Lean Startup and Lean UX movements, which bring a groundbreaking approach to product development, and what it means for designers, developers and clients
Restaurant sites can be pretty bad. WordPress developer Noel Tock tells us how he's trying to change that with happytables, a service that makes it easy for restaurant owners to manage their sites
In this exclusive excerpt from Axure RP 6 Prototyping Essentials, Ezra Schwartz explains how to set up a solid foundation for an Axure file and create use case as well as task flow diagrams and generate an HTML prototype
Graphic designers who want to transition from print to web need to stop being scared of the 'tech boogie man' and make the leap. Jose Caballer presents seven steps to help you get off the fence and start making more money
Direct communication with your customers is crucial. Robert Rawlins argues that noreply@ addresses are a sign of bad user experience, as you don't allow your customers to converse with you
Part-educator, part-designer, part-UX consultant, Liz Danzico is one of the best-connected people in the industry. She chats to Tom May and gives her unique take on the state of web design education and user experience today
Lynn Teo, director and head of user experience at AKQA New York, explores ideas for new social commerce applications from an experience designer's perspective
Irene Pereyra, director of UX and strategy at digital agency Fantasy Interactive, rounds up 10 top tips to help you deliver an amazing interactive user experience
As numerous rumours have cropped up around a Facebook Phone, UX designer Sachendra Yadav explains how it could create a mobile user experience tailored towards social activities
The role of the user experience designer is changing. It’s becoming less about ‘owning’ experience and actual design and more about facilitation and collaboration, says Lee Allen of TH_NK
Michal Pasternak, partner (user experience) at HUGE, explains how the agency developed a training program for prospective interaction designers and how it changed the company
Alex Morris, user experience director at Mark Boulton Design, walks us through some of the rationale, the tricks, the processes and techniques you can employ to build HTML prototyping into your workflow