UX Features

There are 37 articles tagged with UX
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  • Focus on the right-hand side

    Users instinctively have greater trust for content that appears on the right-hand side of the screen, argues UX designer Chris Da Sie
  • 15 top tips for developing for the new iPad 3

    Craig Grannell quizzes leading experts to offer advice on designing and developing for Apple’s new iPad, how to deal with the Retina display and media queries, do UX testing and more
    By Craig Grannell on | 1 comment
  • 10 tips for building a better game

    John Ferrara's book Playful Design: Creating Game Experiences in Everyday Interfaces goes on sale today. We present an exclusive excerpt with 10 general guidelines that you can follow to improve your chances of creating a successful design
    By John Ferrara on | 1 comment
  • The challenges of remote testing

    In this exclusive book extract of Remote Research Nate Bolt and Tony Tulathimutte review the major challenges we’ll face when planning, conducting, and presenting a remote research study
    By Nate Bolt on
  • An introduction to Lean

    Laurence McCahill, design lead and co-founder of Spook Studio, spills the beans on the Lean Startup and Lean UX movements, which bring a groundbreaking approach to product development, and what it means for designers, developers and clients
    By Laurence Mccahill on | 7 comments
  • Jump from graphic to web design in seven easy steps

    Graphic designers who want to transition from print to web need to stop being scared of the 'tech boogie man' and make the leap. Jose Caballer presents seven steps to help you get off the fence and start making more money
    By Jose Caballer on | 6 comments
  • The future of shopping is social

    Lynn Teo, director and head of user experience at AKQA New York, explores ideas for new social commerce applications from an experience designer's perspective
    By Lynn Teo on
  • The birth of the HUGE UX school

    Michal Pasternak, partner (user experience) at HUGE, explains how the agency developed a training program for prospective interaction designers and how it changed the company
    By Michel Pasternak on
  • Five killer ways to tell a story

    Letting users know who you are and what your site is for is important – and is often overlooked, reckons Gene Crawford
    By Gene Crawford on
  • Hover is dead, long live hover

    Hover is a useful UI element for desktop users, but it doesn't work with touch devices. How can we prevent losing it?
    By Joe Leech on
  • The pro’s guide to user research

    Stuart Pill from TH_NK guides you through how to collect objective insights using ethnographic research
    By Stuart Pill on
  • Dawn of the living services

    In future, we won’t just access online services through computers and mobiles – our homes, and even our bodies, will be networked, creating new challenges for UX designers, predicts Louisa Heinrich
    By Louisa Heinrich on
  • Turning research into insight and action

    People have bad experiences when using services such as banks and buses. They are not designed as well as products we love to use, such as iPads and BMWs. 'Service Design: From Insight to Implementation' is a book about designing services that are a joy to use, and here we present an excerpt on conducting user research
    By Andy Polaine, Lavrans Løvlie And Ben Reason on
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