Interaction designer, illustrator and artist Eva Lotta-Lamm tells Martin Cooper about how she uses sketching both as a tool for communication and for personal pleasure
User experience is often considered a dark art. Here Richard Shepherd argues that a healthy curiosity in human nature helps us create delightful sites and apps
Make it so is a book for interface designers interested in understanding sci-fi's role in design history and using sci-fi interfaces in their own work. Here we present an exclusive excerpt on visual design, with a focus on typography
User experience design pioneer Rolf Molich explains where quantitative usability testing is going wrong, and how the usability industry needs to mature
In the last of his articles on UX design for startups, UXPin CEO Marcin Treder explains why launching a new feature isn't a cause to celebrate, but an opportunity to optimise your product
He’s the author of Designing the Obvious, a prolific speaker and the founder of user experience collective Miskeeto.com. Robert Hoekman, Jr talks to Tom May about how to understand the user
There seems to be a perception (or maybe even tensions) that designers should be experts in everything. You need to be an expert in UX and visual design. The flipside is: should these things be kept as separate roles?