Android promises many exciting opportunities. Kevin McDonagh, director of Android development consultancy Novoda, rounds up 10 essential tips that will help you make the most of your development time
Recent research suggests that the native app may be somewhat failing to attract smartphone users, but companies are allocating bigger budgets to mobile delivery systems. Craig Cartwright asks, are native phone apps the right way to go?
Simon Duke, senior UX consultant, and Mark Westwater, senior usability consultant of User Vision, explain some of the key constraints to gaming on a smartphone and highlight the key attributes of a successful game
At yesterday's UpdateConf, Jeremy Keith noted that his favourite application on iOS was the browser. He's a proponant of an idea called the 'One Web', which Addy Osmani discusses in further detail here
Using the open source script PhotoSwipe, you'll learn how to add a gesture-based, fully interactive image gallery into your mobile website that replicates the "native" photo application bundled with iOS devices. Ste Brennan also gives a quick rundown of the events that are made available by mobile browsers
Nick Leech discusses what must be considered when developing a successful mobile website and why they are the new frontier for small businesses that serve a specific area
Create a beautiful website employing adaptive layouts and optimised for the latest mobile devices. Aaron Gustafson, founder of Easy! Designs, explains how
The new features of CSS3 bring with them complexity and new things for us to screw up. This article will help keep us in check as we start using these new features.
More often that not, the mobile experience for a web product is designed after the desktop version. It’s time to reverse this approach and design for mobile first, says Luke Wroblewski
Mobile-based location apps are about to get big. Really big. Charles Weir, managing director of mobile software developer Penrillian, explains why the future’s bright