Michael Naman, head of creative technology at Weapon7, describes the challenges of building a cross-platform video creation and sharing app for Children in Need
Fjord’s service design director Abbie Walsh tells us why the agency chose mobile as its design platform, and how London is infused with extra energy and a can-do spirit after the Olympics
A well-crafted icon can go a long way towards getting an app noticed. James Parker explains how to use Fireworks to create a design that’ll have an instant impact
Designers and UX professionals use design techniques like sketches, wireframes and mockups to visualise a website during the design process. Can these web design techniques also be used for mobile app design - or is it time for change?
The success of a site almost always hinges on its content. Content, as we are frequently reminded, is king. But if that’s the case, then navigation is the establishment that keeps him on the throne.
Not content with inventing Sass and Haml, Hampton Catlin is also behind Wikipedia Mobile and is technology VP at startup Moovweb. He talks past glories and future hopes to Martin Cooper
Justin Ferrell, mobile strategist and developer at Digital Relativity, explains the fundamental differences between the user expectations of today's most popular mobile platforms, and illustrates how developers can build cross-platform applications without neglecting the user experience
Email is a neglected area when it comes to responsive design, but it doesn’t have to be. Elliot Ross walks you through making an HTML email mobile friendly
Recent research suggests that the native app may be somewhat failing to attract smartphone users, but companies are allocating bigger budgets to mobile delivery systems. Craig Cartwright asks, are native phone apps the right way to go?
Android promises many exciting opportunities. Kevin McDonagh, director of Android development consultancy Novoda, rounds up 10 essential tips that will help you make the most of your development time