Justin Ferrell, mobile strategist and developer at Digital Relativity, explains the fundamental differences between the user expectations of today's most popular mobile platforms, and illustrates how developers can build cross-platform applications without neglecting the user experience
The success of a site almost always hinges on its content. Content, as we are frequently reminded, is king. But if that’s the case, then navigation is the establishment that keeps him on the throne.
Designers and UX professionals use design techniques like sketches, wireframes and mockups to visualise a website during the design process. Can these web design techniques also be used for mobile app design - or is it time for change?
The world’s first study into mobile wait times reveals that a typical ecommerce site takes 11+ seconds to load, one-third of site owners don’t have a mobile-specific site, and LTE isn’t the performance saviour it’s been touted as
Don't wait for the next big thing: today's phones are already full of sensors developers can use, argues Keith Butters in his guide to creating lateral-thinking mobile apps
This month, Mark Penfold's round-up of the best new tools ranges from cutting-edge experiments to down-to-earth utilities. Give them a try: they're all free
Separate mobile site, or responsive design? Don't take sides in the Nielsen-Clark debate: use top task analysis to find out what your users really want, says Christiaan Lustig
Rachel Hinman's book The Mobile Frontier went on sale a couple of weeks ago. We present an exclusive excerpt that looks deeper at one method of mobile prototyping: tactical prototyping
Based on his workshops, mobile consultant Jonathan Stark compiles the top principles of mobile interface design and explains how to take your mobile app from concept to completed design
If you’re regularly on the move, modern mobile apps enable you to do real work rather than twiddle your thumbs on a train. We unearth the top 20 apps for those in the industry
Developing for mobile requires specific design considerations. These can vary greatly from what you're used to and it's easy to trip up, so here are a few of the things developer Paulo Fierro would like to have been told long ago