HTML5 makes it possible to build applications in the browser that were previously unimaginable. Drew Neil believes that to do so, we must first abandon progressive enhancement
In this new regular feature Mark Penfold rounds up 10 of the best new tools for web designers and developers that we have come across. This time many are small, free and based on JavaScript
Vertical rhythm is a core component of many type-based design approaches, here web developer Matthew Wilcox shows us the basics, and how to deal with irksome images…
Jim Morrison explains how to paint SVG sprites using HTML5 localStorage as an intelligent cache, plus how to achieve the same effect in IE8 and working around the lack of native SVG support
Knockout aims to simplify interactions and makes responsive interfaces as simple as updating a variable. In this tutorial, Umbraco developer Matt Brailsford takes us through creating a sample application
Frontend developer David Smith demonstrates how to use HTML5 canvas in conjunction with the Prototype.js framework to enhance slideshows for your visitors with a simple but accurate loading wheel
One line of JavaScript enables you to send motion events to the page, thanks to Remy Sharp's Remote-Tilt tool, which provides in-browser motion testing
HTML5 is quickly turning into a great game development platform. Rob Hawkes, creator of multiplayer space shooter Rawkets, highlights some of the best online games built with HTML5 (and JavaScript) out there and the technologies that they’re using
2011 has been another fascinating year for those of us who build things for the browser. Here web developer Phil Hawksworth looks at some exciting and ambitious uses of JavaScript on the web
It's been a packed year for creative coder, speaker and teacher Seb Lee-Delisle. In our 2011 in review series he chats to Oliver Lindberg about creative JavaScript, WebGL, HTML5, Flash and synchronising 250 phones
In this introduction to open source JavaScript framework DHTMLX Touch web developer Alexandra Klenova explains how you can implement a login form for a mobile web app and send form values to the server with Ajax
Bartek Drozdz explains how to create stunning WebGL effects with shaders and his open source WebGL engine, J3D. You will build a lit, textured monkey head and the light should change its position as you move the mouse
Eoin McGrath, co-founder and lead developer at boutique web studio Starfish, explains how to bring mobile game classic Snake into the brave new world of smartphones using HTML5 canvas and JavaScript
Interactive studio HelloEnjoy has built a mind-blowing 3D music video for Ellie Goulding's song 'Lights'. Here creative director Carlos Ulloa explains how the team chose WebGL and created various immersive graphic effects
Google is shutting down its free Translation API on 1 December, while Microsoft's remains free. Here Paul Tero explains how to implement both solutions and migrate from Google to Microsoft
ZURB design lead Jonathan Smiley shows you how to use Foundation, a new, responsive open source framework, to quickly build a prototype you can test and build onto for any device
Mobile application consultant Jonathan Stark, author of two iPhone and Android development books, explains his process for determining the best development approach for an app and discusses the best tools available right now
David Nibley, creative director at Rain, guides you through the basics of creating an animation in Adobe Edge and is pleasantly surprised about its ease of use and familiarity of the process