HTML5 is quickly turning into a great game development platform. Rob Hawkes, creator of multiplayer space shooter Rawkets, highlights some of the best online games built with HTML5 (and JavaScript) out there and the technologies that they’re using
Designer and co-founder of the Animatable animation app Naomi Atkinson answers your questions on what she finds inspirational and how animation can support accessibility
Rich Clark, one of the HTML5 Doctors, gets under the hood of the APIs that form the bulk of the HTML5 spec and tells us about their purpose and progress
Phil Leggetter explains how to use WebSockets and Pusher to build a demo application, plus how to layer a user experience on to an app using progressive enhancement
In an exclusive excerpt from The HTML5 Cookbook Christopher Deutsch and Marc Grabanski explain how to access the W3C Geolocation API and what you can do with this data using Google Maps and other third-party libraries like SimpleGeo
This year HTML5 truly rocked. Oli Studholme, one of the HTML5 Doctors, runs through 20 of the best sites and covers semantics, audio, client-side web apps, canvas as well as SVG and WebGL and looks ahead to the future
Christian Heilmann, principal evangelist for HTML5 and the open web at Mozilla, explains how to progressively enhance CSS rollover effects into the 3D space
It's been a packed year for creative coder, speaker and teacher Seb Lee-Delisle. In our 2011 in review series he chats to Oliver Lindberg about creative JavaScript, WebGL, HTML5, Flash and synchronising 250 phones