Phil Leggetter explains how to use WebSockets and Pusher to build a demo application, plus how to layer a user experience on to an app using progressive enhancement
Christian Heilmann, principal evangelist for HTML5 and the open web at Mozilla, explains how to progressively enhance CSS rollover effects into the 3D space
In an exclusive excerpt from The HTML5 Cookbook Christopher Deutsch and Marc Grabanski explain how to access the W3C Geolocation API and what you can do with this data using Google Maps and other third-party libraries like SimpleGeo
In this introduction to open source JavaScript framework DHTMLX Touch web developer Alexandra Klenova explains how you can implement a login form for a mobile web app and send form values to the server with Ajax
Eoin McGrath, co-founder and lead developer at boutique web studio Starfish, explains how to bring mobile game classic Snake into the brave new world of smartphones using HTML5 canvas and JavaScript
ZURB design lead Jonathan Smiley shows you how to use Foundation, a new, responsive open source framework, to quickly build a prototype you can test and build onto for any device
David Nibley, creative director at Rain, guides you through the basics of creating an animation in Adobe Edge and is pleasantly surprised about its ease of use and familiarity of the process
Doctor Who fanatic John Galantini has materialised the Time Lord’s iconic police box into a whole new dimension: the modern browser. Here’s how he did it
Sam Hampton-Smith shows how to use CSS3 transitions and animations to create a kinetic typography motion graphic piece, timed to match an HTML5 audio clip
HTML5 and modern web browsers are evolving, and building large apps with more features can be difficult. Google’s Seth Ladd introduces Dart: a project that aims to address these concerns