Shwetank Dixit of Opera Software explains how to use localStorage to save data offline so that what a user types into the form isn’t lost if disaster strikes
In this exclusive excerpt from Responsive Web Design with HTML5 and CSS3, Ben Frain explores how to convert pixel-based designs to their proportional equivalents
The Responsive Grid System isn't a framework or a boilerplate. But it does make creating responsive websites quick and easy. Graham Miller, its creator, explains how to use it
The HTML5 Boilerplate includes the feature-detection library Modernizr. Learn how to take full advantage of what this feature-rich JavaScript library has to offer when you start a new project
CSS-Tricks' Chris Coyier talks us through different CSS and jQuery solutions to create responsive and fluid width videos that maintain aspect ratio and work with all major video hosts, including YouTube and Vimeo
Web developer and creative programmer Hakim El Hattab shows us a new take on the ‘Flash page flip’ we all love to hate, using HTML5’s canvas and JavaScript. He explains how Fi built 20thingsilearned.com
Paper.js is an open source vector graphics JavaScript framework built on top of HTML5 canvas and developed by the incredible Jürg Lehni and Jonathan Puckey. Dr Woohoo, Claus Wahlers and Rasmus Blaesbjerg from HAUS create an example that explores Paper.js
In Chapter 3 of his book, Foundation HTML5 Canvas, Rob Hawkes explains how to use the canvas element, draw basic shapes and text, change the colour, erase the canvas and how to make it fill the browser window
Front end developer David Smith explains how to utilise the Google Charts API to create flexible HTML5/SVG-based charts that are visually appealing and work cross browser
In this exclusive excerpt from his HTML5 Mobile Development Cookbook web developer Shi Chuan, co-creator of the HTML5 Boilerplate, explains how to build pages with semantic markup, use dynamic loading, make buttons with instant response and more
Josh Marinacci, software engineer, researcher, part-time designer, and general miscreant, explains how to use HTML5 canvas to build an interactive chart that works on desktop mobile and then populate it with real data
Jim Morrison explains how to paint SVG sprites using HTML5 localStorage as an intelligent cache, plus how to achieve the same effect in IE8 and working around the lack of native SVG support
Frontend developer David Smith demonstrates how to use HTML5 canvas in conjunction with the Prototype.js framework to enhance slideshows for your visitors with a simple but accurate loading wheel