In the second of four articles Andy Rutledge, principal and chief design strategist for Unit Interactive, outlines how to write proper contracts for your clients
Andy Rutledge, principal and chief design strategist for Unit Interactive, claims project managers often do more harm than good and looks at what they actually do and what they should be doing in order for a project to succeed
Laurence McCahill, design lead and co-founder of Spook Studio, spills the beans on the Lean Startup and Lean UX movements, which bring a groundbreaking approach to product development, and what it means for designers, developers and clients
With projects on the innovative funding site breaking the $1million barrier, we select our favourite design-related projects to inspire your own efforts
Dan Frost's agency, 3ev, got fed up with how they do specifications. Here he explains how they found a way of doing them by getting everyone to muck in
What’s good for the developer isn’t necessarily good for the customer. Vince Allen, senior front-end developer at Lot18, gives the background on why responsive web design is the right focus for web development
Jon Lax, the co-founder of Teehan+Lax, discusses why the agency built a dedicated labs group, how they chose to structure it and what they have accomplished in their first year
Mary Suddendorf of ecommerce specialist Digital River looks at the shape of the apps market in 2012 and discusses what the developments will mean for anybody developing and selling apps for smartphones and tablets
Multivariate and split testing can be crucial for sales conversions but how do you get the most out of it? Matthew Bird, the marketing man at Stinkyink.com, looks at five steps every designer need to go through
Mike Kapetanovic, founder of Reef Light Interactive, lists eight things freelancers and agencies should do to prepare for the end of the year and ring in the new one
Mike Kapetanovic, the founder of Reef Light Interactive, has had some miserable experiences when working for friends and family. Here he discusses his three golden rules he wishes he knew before
Looking for ways to make some extra money? Here WordPress themes designer Brandon Jones examines 10 practical tips for turning your web design by-products into some serious cash flow each month by selling them online
Laurence McCahill, co-founder of Spook Studio, explains how his team has simplified the process of creating a website into three key stages. In the last part of this series he provides 10 top tips on promoting your finished site
Michal Pasternak, partner (user experience) at HUGE, explains how the agency developed a training program for prospective interaction designers and how it changed the company
Jessica Richmond, director of strategic initiatives at Rock Creek Strategic Marketing, and Mike Kapetanovic, founder of Reef Light Interactive, explain how you determine which billing method is right for you
Brighton-based agency Spook Studio has simplified the process of creating a website into three key stages. In part 2 of this series co-founder Laurence McCahill looks at the nuts and bolts of the project and comes up with 10 tips to ensure it runs smoothly
Surly bosses, packed mass transit, office politics — all anathema to your self-employed lifestyle. The following tips by Matt Schiffman will teach you how to stay independent and avoid some common mistakes related to freelancing
Laurence McCahill, co-founder of Spook Studio, explains how his team has simplified the process of creating a website into three key stages. In part one of this series he looks at design, including research, planning and testing, and breaks down the phase into 10 simple steps