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  • How to build a killer mobile game

    Feature

    How to build a killer mobile game

    User Vision's Simon Duke and Mark Westwater on developing mobile games

    14 Sep 2011

    By Simon Duke on
    Simon Duke, senior UX consultant, and Mark Westwater, senior usability consultant of User Vision, explain some of the key constraints to gaming on a smartphone and highlight the key attributes of a successful game
  • Big question: what do you think of Adobe Edge?

    Feature

    Big question: what do you think of Adobe Edge?

    Our experts give us their opinion on web animation tool Adobe Edge

    13 Sep 2011

    By Oliver Lindberg on | 4 comments
    Last week, Adobe pushed out the second preview version of Edge, a web animation tool that generates the code for you. There’s been some controversy over its use of div-based animation instead of canvas or SVG, but Adobe wants us all to remember that this is just a taster …
  • 7 ways web conferences suck (and how to fix them)

    Feature

    7 ways web conferences suck (and how to fix them)

    Robert Hoekman Jr lists seven things wrong with web conferences

    12 Sep 2011

    By Robert Hoekman Jr on | 2 comments
    Robert Hoekman Jr has been speaking at web conferences for six years now. Here he analyses seven things that are wrong with such events and comes up with a few ideas about how to fix them
  • .net Awards 2011: top 10 developers

    Feature

    .net Awards 2011: top 10 developers

    This week we profile the world's coding titans as nominated by you

    9 Sep 2011

    By Oliver Lindberg on
    This week we profile the world's coding titans as nominated by you. Who will be the Developer of the Year and take the much coveted trophy home?
  • Five killer ways to use a gallery style

    Feature

    Five killer ways to use a gallery style

    Digestible chunks of copy can be processed like a great tapas meal

    8 Sep 2011

    By Matthew Smith on | 2 comments
    On a gallery-style website, we tend to look over the whole view to see what suits our artistic palette. Digestible chunks of copy or images can be processed like a great tapas meal, argues Matthew Smith
  • Five fantastic Firefox add-ons for web designers and developers

    Feature

    Five fantastic Firefox add-ons for web designers and developers

    Mozilla's Louis-Rémi Babé on the best Firefox add-ons for web design

    5 Sep 2011

    By Louis-Rémi Babé on | 8 comments
    Mozilla's Louis-Rémi Babé rounds up the best Firefox add-ons for web designers and developers and explains how to use them to learn more about HTML, CSS and JavaScript, add an FTP client to your browser and more
  • .net Awards 2011: top 10 designers

    Feature

    .net Awards 2011: top 10 designers

    We profile the top 10 web designers as nominated by you

    2 Sep 2011

    By Oliver Lindberg on | 3 comments
    Another new category in the .net Awards recognises the world's best web designers. Here we profile our shortlist compiled of your nominations. Whose designs rocked your world this year? Make up your mind and cast your vote today!
  • When perfect code gets FUBAR ... and how to avoid it!

    Feature

    When perfect code gets FUBAR ... and how to avoid it!

    Scott Lenger explains how bad code happens and how to prevent it

    31 Aug 2011

    You hand your beautifully crafted code to a client, colleague or even CMS, and the next time you check in, it's all ruined. Front-end alchemist Scott Lenger explains how bad code happens to good people, why it matters, and the steps you can take to prevent it
  • 10 beautiful examples of illustration on the web

    Feature

    10 beautiful examples of illustration on the web

    Mike Kus lists his 10 favourite examples of sites using illustrations

    30 Aug 2011

    As more and more graphic designers and illustrators gain web design skills, illustrations can increasingly be found on the web. UK designer Mike Kus showcases his 10 favourite examples of websites using illustration to enhance the user experience.
  • Crowdfunding: get paid for free stuff

    Feature

    Crowdfunding: get paid for free stuff

    Flattr's Linus Olsson explains how you can be funded by your fans, too

    26 Aug 2011

    By Linus Olsson on | 1 comment
    Voluntary payments are picking up pace on the web. Linus Olsson, the co-founder of social micropayments system Flattr, draws on the lessons the team has learned from their users and explains how you can be funded by your fans, too
  • The web dev’s intro to the cloud (part 1)

    Feature

    The web dev’s intro to the cloud (part 1)

    Dan Frost of 3EV looks under the hood of the cloud environment

    23 Aug 2011

    In the first of a special four-part series on cloud computing, brought to you by Europe's number one hosting provider OVH, Dan Frost of 3EV looks under the hood of the cloud environment and explains how to get started with launching an instance, cloud and configuration management
  • .net Awards 2011: top 10 online games

    Feature

    .net Awards 2011: top 10 online games

    We profile the top 10 online games as nominated by you

    22 Aug 2011

    By Oliver Lindberg on
    This new category in the .net Awards recognises the year's best online games, where timewasting is positively encouraged. Here we profile our shortlist compiled of your nominations. Let the game play begin!
  • The top 10 SEO myths

    Feature

    The top 10 SEO myths

    Mark Buckingham destroys his 10 favourite SEO myths

    19 Aug 2011

    Search marketing consultant Mark Buckingham destroys his 10 favourite search engine optimisation myths and asks leading experts such as Google's Matt Cutts and Search Engine Land's Matt McGee for their opinion
  • The perfect web design app… and why it doesn’t exist

    Feature

    The perfect web design app… and why it doesn’t exist

    Designers demand something more in keeping with modern practices

    18 Aug 2011

    Designers and developers share with Craig Grannell their tools for designing websites and demand something more in keeping with modern practices. The perfect tool, it seems, simply doesn't exist yet, as highlighted by the Project Meteor campaign
  • Developers respond to Adobe Muse

    Feature

    Developers respond to Adobe Muse

    Designers and developers accuse Adobe of not understanding the web

    17 Aug 2011

    Designers and developers accuse Adobe of not understanding the web and creating a tool that could damage rather than aid the industry. Craig Grannell investigates
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